2009-06-22
Yu Liu
产品
AvsX, SourceForge, 开源
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AvsX开源项目现已启动, 我已在SourceForge建立了AvsX的项目网址 http://avsx.sourceforge.net. 将来有可能迁移到正式的AvsX网址: http://www.avsx.org (建设中).
AvsX decoder部分的源代码加入了该网址 http://sourceforge.net/projects/avsx/,下一步的计划,继续将AvsX encoder部分的源代码逐步加入.
由于一个人的力量有限,对AvsX的编解码器的优化难以完善,希望有更多对AVS开源编解码器有兴趣的朋友能够加入该项目. 如果想参与到这个项目或者修改源代码的,你可以把你的代码e[......]
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本文来自: AvsX开源项目的启动
Today, IETR (Institut d’ Electronique et de Télécommunications de Rennes, France) announces an open source SVC decoder library for TCPMP and Mplayer, 2 different opensource players.
The source code of this decoding library is available here. Further information can be found here about installa[......]
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本文来自: IETR Announces an Open Source Code of H.264/SVC Decoder
2009-06-17
Yu Liu
产品
AVS, AvsXCore, 开源, 解码器
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为了给开源社区贡献一份力量,特此公开本人开发的AVS基准及加强档次兼容视频编解码器AvsXCore – Decoder部分的源代码。本解码器已经完全通过最新2009版的AVS P2 – Jizhun Profile符合性测试的92个标准测试码流,并且完全兼容最新2009年正在报批的AVS P2 – Jiaqiang Profile。
下载地址:avsxdecore-r1-b20090617.zip
AvsXCore项目下一步开发计划为,采用NVIDIA CUDA架构,实现基于GPU加速的AVS视频解码器,以达到1080p的实时解码及降低CPU的占用率的目标。[......]
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本文来自: AVS基准及加强档次兼容的视频解码器参考设计
2009-06-15
Yu Liu
资讯
JVT, MPEG, VCEG
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The 89th MPEG / 31st JVT / 38th ITU-VCEG meetings are hosted by the Centre for Digital Music, School of Electronic Engineering and Computer Science of Queen Mary University of London, UK.
- AhGs will meet on 27-28 June 2009.
- The 89th MPEG Meeting will be held on 29 June – 3 July, 2009.
- The 31st[......]
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本文来自: The upcoming 89th MPEG/31st JVT/38th VCEG meetings
2009-06-14
Yu Liu
开发
CUDA, IDE, Xcode
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在前面的文章中,曾介绍过Xcode IDE环境下的CUDA设置。之前提过我的CUDA Plugin for Xcode一直设置不成功,经过一番折腾,总算是把Xcode IDE的CUDA配置给搞定了。下面介绍一下如何设置CUDA Plugin for Xcode IDE。
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首先安装NVIDIA最新的显卡驱动,以及 CUDA Toolkit 和 CUDA SDK. 下载地址 here.
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安装CUDA之后,你可以测试一下你的机器是否CUDA配置正确。方法如下:进入CUDA安装目录,我将CUDA安装在/Developer目录下。在/Developer/CUDA下有一个Makefile,在该目录[......]
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本文来自: Mac OS X Leopard Xcode环境下的NVIDIA CUDA设置
4. Rate-Distortion Optimized Quantization
Previously, adaptive rounding was proposed to improve quantization, which captures the statistics of the incoming residual signal and adjusts the rounding offsets accordingly. However, the adaptive rounding quantization is still based on the criterion which [......]
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本文来自: JM KTA Tutorial: Quantization Techniques – Part 4
3. Adaptive Rounding Encoding Technique using an Equal Expected-Value Rule
As discussed above, if the input p.d.f. is Laplacian distributed and if we can estimate λ, then the optimal f can be found analytically. But, usually the estimate of input p.d.f. is not available, then, how to select the roun[......]
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本文来自: JM KTA Tutorial: Quantization Techniques – Part 3
2. Principle of H.264/AVC Normal Quantization Scheme
2.1. Scalar dead-zone quantization
In this section the principle of H.264/AVC normal quantization scheme is described in a generalized form.
A scalar quantizer for input signal W can be decomposed into a function Z=C[W] called a classification rul[......]
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本文来自: JM KTA Tutorial: Quantization Techniques – Part 2
1. Overview
Currently most image and video coding systems and standards such as MPEG-1/2 and H264/AVC use transform-based techniques followed by quantization and entropy coding for performing compression. The key idea is that transforms de-correlate the signal and compact the energy of a block into [......]
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本文来自: JM KTA Tutorial: Quantization Techniques – Part 1
With recent advances in capture and display technologies, 3D video communication and entertainment services are expected to become reality and redefine the communication and entertainment services with high immersion. To enable these exciting new services, Joint Video Team (JVT) of ITU-T and MPEG ha[......]
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本文来自: Nokia Releases Mobile 3D Video